

This is why I consider this more of a "tower rush" title. The give-and-take makes it more difficult to create an overwhelming, static defense. Defending and attacking: GTB is created to fully accomodate both player attacking and defending on each map, and towers take damage as well.The battles themselves are by far the most interesting part of the game, largely because of how Cliff refuses to follow tradition and takes several significant diversions from standard tower defense.

Since that's about all we know about this world, the lack of any flowing story makes the campaign feel more like a sequence of random fights rather than a strong goal-oriented task. This campaign has little to no story to speak of, but each level opens and ends with a bit of "inspirational" flavor text. We're fighting battles from the UK perspective in an alternate universe where World War 1 has lasted 200 years. The original GTB campaign has eight pre-set maps, with five mandatory and three optional. Most of the normal maps have a standard 2-4 paths to defend and a fairly decent amount of tower placement locations. For example, we're given particularly infantry-heavy battles, and night maps with toggleable low-light vision. The campaign mode is a semi-branching series of missions to complete, with the optional paths generally containing maps with some sort of gimmick. This browser shows the current campaign map and missions along with custom levels and online community challenges. When the player starts the game and passes through the tutorial pop-ups, you head to the "Battle Browser" to begin a conflict. For a bit of background reading, we doĪlso have a preview of the game which goes over the basics from a different point of view. Game covered in a fine finish, but things quicklyīecome more complicated. At first glance, GTB appears to be a standard tower defense Positech Games, which is more or less known asĬliff "cliffski" Harris. Which is being released this today on Steam. This article will be coveringīoth the base game, released this past May, and its expansion The Western Front, Gratuitous Tank Battles is a unique take on tower-strategy mechanics, created by a man whoĬlearly has a strong attention to detail. Gratuitous Tank Battles: The Western Front
